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30 Days of CS5

This tag is associated with 29 posts

30 Days of CS5: Conclusion

This wraps up our 30 Days of CS5 series. Although we’ve covered lots of new ground, we’re still really only scratching the surface of how these features can be implemented into your workflow to help you work faster and expand your creative options. Those deeper posts will continue over weeks and months to come, particularly […]

30 Days of CS5: NetAverages

Let’s face it, in the Internet age, information is power. Google pioneered an entirely new, highly profitable business of leveraging information. But you and I, we’re the little guys. We don’t have access to the same information the big companies have and as a result, we often make decisions based on little more than an […]

30 Days of CS5: Fireworks a Web production hub?

Most Web sites begin their life as either a Photoshop or Illustrator document before they’re sliced, diced and often recreated into their HTML or Flash-based brethren. Fireworks, the oft-forgotten member of the Web Production Premium Suite, allows you to rapidly prototype Web and interactive designs, then export them directly to Dreamweaver, Flash, Flash Catalyst or […]

30 Days of CS5: Ensuring Web site Consistency

I admit it, I’m an Mac fan. All the computers (and music players, and tablets and cell phones) in our studio are of the Macintosh variety. Though Macs are great tools for our line of work in visual communications, using Macs can be limiting when preparing content for the World Wide Web when I know […]

30 Days of CS5: Content Management Support

Web design was once reserved for those elusive few who mastered the languages of the Web, HTML, JavaScript and PHP. Over time, WYSIWYG editors made the process a little less daunting, then came Content Management Systems (CMS) and, most recently, open source platforms like WordPress, Joomla and Drupal. These three applications have the benefit of […]

30 Days of CS5: Code Snippets

Flash Professional’s new Code Snippets is one of those features that makes me both love and hate Adobe. The love comes from a deep gratitude for taking a difficult task and making it much faster and easier. The hate comes from the fact that I’m not programattically inclined and I’ve spent a good chunk of […]

30 Days of CS5: Text Layout Framework

The new Text Layout Framework (TLF) within Adobe Flash Professional CS5 aims to bring print-quality typography to the Web by adding full controls over columns, reflow, kerning, tracking and more. In addition, TLF allows you to control whether the text in your published document is read-only, selectable or editable. TLF can be utilized one of […]

30 Days of CS5: Flash Catalyst

In late 2007 Adobe began providing sneak peeks at a nascent technology from the Adobe test labs. Code name “Thermo,” this new technology promised to allow designers to rapidly create and prototype interactive Web sites and Web applications without the need for coding. Once the design of the site was completed, they could hand off […]

30 Days of CS5: Perspective Drawing

Clearly, the engineers at Adobe feel that 3D, both actual and perceived, will play a prominent role in the future of illustration, design and motion. The past several generations of the Creative Suite have brought us tools like Vanishing Point (Photoshop) and 3D Effects (Illustrator). CS5 brings us Repousee in Photoshop for creating 3D graphics […]

30 Days of CS5: Captions

InDesign’s new captioning features allow you to, you guessed it, generate captions for your images, illustrations and multimedia. Less obvious uses of the features allow catalog publishers to add SKU numbers or product names to the photos automatically. With a little bit of creativity, virtually anyone who uses photos regularly in their design work can […]