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Education

This category contains 36 posts

30 Days of CS5: Conclusion

This wraps up our 30 Days of CS5 series. Although we’ve covered lots of new ground, we’re still really only scratching the surface of how these features can be implemented into your workflow to help you work faster and expand your creative options. Those deeper posts will continue over weeks and months to come, particularly [...]

30 Days of CS5: NetAverages

Let’s face it, in the Internet age, information is power. Google pioneered an entirely new, highly profitable business of leveraging information. But you and I, we’re the little guys. We don’t have access to the same information the big companies have and as a result, we often make decisions based on little more than an [...]

30 Days of CS5: Flash Catalyst

In late 2007 Adobe began providing sneak peeks at a nascent technology from the Adobe test labs. Code name “Thermo,” this new technology promised to allow designers to rapidly create and prototype interactive Web sites and Web applications without the need for coding. Once the design of the site was completed, they could hand off [...]

30 Days of CS5: Adobe Media Encoder

It’s great to have seemingly unfettered control of your digital video, but this freedom is all for naught if you’re not able to deliver your video to the people who want to view it. For many, video encoding is a black art, complete with esoteric terminology, a range of buttons, dials and pulldown menus that [...]

30 Days of CS5: 64-bit processing in After Effects and PP: Mercury Playback Engine

Like Photoshop, Premiere Pro and After Effects CS5 are rewritten as native 64-bit applications. This allows you to use as much RAM as you have installed in your machine. 64-bit compatibility, combined with the new Mercury Playback Engine, allows Premiere Pro to render video files exceptionally fast. This allows you to work more responsively with [...]

30 Days of CS5: Content Aware Fill

Back in the days when I was a production assistant for an architectural photographer, I spent a lot of time removing bits of trash from unfinished building sites and fixing cosmetic blemishes in the grass, on the sidewalk or building. Then, I had to make these corrections with the clone stamp, carefully selecting adjacent pixels [...]

30 Day of CS5: Cool Improvements

Several minor improvements to Photoshop CS5 offer subtle, yet important, benefits to photographers. As part of their “Just Do It” initiative (JDI), Photoshop engineers took a break from building new features to address annoyances and make changes proposed by Photoshop users. Here are two of my favorite JDI changes and a third updated feature you’ll [...]

30 Days of CS5: HDR Pro and HDR Toning

Although HDR photography has become popular in recent years, it has never lived up to its original promise of allowing photographers to capture images as their eyes originally saw them. Instead, most HDR images are gritty, high-contrast versions of the original. Stylistically, it was put to good use by some photographers looking for a post-apocalyptic, [...]

30 Days of CS5: Burning and Dodging with the Mixer Brush Tool

Originally designed to enhance the painting experience by mixing pixels as though they were watercolor paint, one of the brush tools I have found a photographic use for is the Mixer Brush tool.  Using the Wet, Load and Mix controls, along with the Load brush and Clean brush options, you can reload your brush with [...]

30 Days of CS5: New Brush Tips

Photoshop CS5 features a number of interesting improvements to painting and brushes. The new brush tips, found within the Brushes panel, are designed for more lifelike painting, allowing you to simulate the effects of painting with a variety of brush tips, from a round fan brush to a flat angle tip. The Bristle Quality options [...]